Realistic Denim Jeans

While working in Central Media at Microsoft, one of my skill sets was my knowledge of real-world clothing construction and pattern drafting. I was able to put these skills to use creating digital...

Read More →

Adera: Elder

  Zbrush screencaps of a character I modeled and textured using Zbrush, Marvelous Designer, and Photoshop while at Microsoft’s Central Media for use in the Windows 8 Game Adera.  Concept art © Microsoft available upon request....

Read More →

The Emperor’s New Groove: Yzma

  I think The Emperor’s New Groove is one of my favorite Disney movies. It’s unfortunate it was so under appreciated when it was released. But that didn’t stop me from modeling my...

Read More →

The Little Mermaid: Ursula

  Since taking my year long contract at Central Media in Microsoft Game Studios, I don’t often have time to work on personal projects. Fortunately for me I found some downtime over Thanksgiving...

Read More →

Catfish Canyon

This is one of the levels I modeled, textured, and created lighting for while working at Cyan Worlds Inc. on Cosmic Osmo’s Hex Isle. All the textures used for this project were hand painted in...

Read More →

The Atomizer

This is one of the end level props I modeled, and textured while working at Cyan Worlds Inc. on Cosmic Osmo’s Hex Isle. The texture used for this project was hand painted in photoshop. Model...

Read More →

Construction Signboard

298 triangles with a 148 tri LOD model, 512×512 diffuse texture, 3ds Max 9.

Read More →


844 triangles, 512×512 diffuse texture, Maya 8.5.

Read More →


250 triangles, 512×512 diffuse and specular texture, 3ds Max 9.

Read More →