Catfish Canyon

This is one of the levels I modeled, textured, and created lighting for while working at Cyan Worlds Inc. on Cosmic Osmo’s Hex Isle. All the textures used for this project were hand painted in Photoshop. Level modeled in 3ds Max 7.

Concept art by Manny Trembley, Cosmic Osmo Character modeled and textured by Jason Baskett, hexagonal tiles modeled and textured by Eric A. Anderson, all images copyright Cyan Worlds Inc.

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